| #include <iostream> |
| #include <vector> |
| using namespace std; |
|
|
| const int ALPHA_SIZE = 26; |
|
|
| struct node { |
| int count; |
| vector<node *> child; |
|
|
| node(int _count = 0) : count(_count), child(ALPHA_SIZE, nullptr) {} |
|
|
| void merge(node *n) { |
| count++; |
| for (int i = 0; i < ALPHA_SIZE; i++) { |
| if (n->child[i] != nullptr) { |
| if (child[i] == nullptr) { |
| child[i] = new node(); |
| } |
| child[i]->merge(n->child[i]); |
| } |
| } |
| } |
| }; |
|
|
| class trie { |
| node *root; |
|
|
| template <typename Func> |
| static void walk(node *n, Func f) { |
| f(n->count); |
| for (int i = 0; i < ALPHA_SIZE; i++) { |
| if (n->child[i] != nullptr) { |
| walk(n->child[i], f); |
| } |
| } |
| } |
|
|
| static void clean_up(node *n) { |
| for (int i = 0; i < ALPHA_SIZE; i++) { |
| if (n->child[i] != nullptr) { |
| clean_up(n->child[i]); |
| } |
| } |
| delete n; |
| } |
|
|
| public: |
| trie() : root(new node()) {} |
| ~trie() { clean_up(root); } |
| void merge(node *n) { root->merge(n); } |
|
|
| template <typename Func> |
| void walk(Func f) const { |
| walk(root, f); |
| } |
| }; |
|
|
| long long solve() { |
| int N, p; |
| char c; |
| cin >> N; |
| vector<vector<node>> tries(N); |
| for (int i = 0, M; i < N; i++) { |
| cin >> M; |
| auto &T = tries[i]; |
| T.resize(M); |
| for (int j = 1; j < M; j++) { |
| cin >> p >> c; |
| T[--p].child[c - 'a'] = &T[j]; |
| } |
| } |
| trie merged; |
| for (auto &T : tries) { |
| merged.merge(&T[0]); |
| } |
| auto n_choose_3 = [](long long n) { |
| return n < 3 ? 0 : n * (n - 1) * (n - 2) / 6; |
| }; |
| long long ans = 0; |
| merged.walk([&](int k) { |
| |
| |
| |
| |
| ans += n_choose_3(N) - n_choose_3(N - k); |
| }); |
| return ans; |
| } |
|
|
| int main() { |
| ios_base::sync_with_stdio(false); |
| cin.tie(nullptr); |
| int T; |
| cin >> T; |
| for (int t = 1; t <= T; t++) { |
| cout << "Case #" << t << ": " << solve() << endl; |
| } |
| return 0; |
| } |
|
|